Qualoth

Qualoth 4.1

Simulate and manage cloth models in Autodesk Maya
5.0  (1 vote)
4.1.1 (See all)
FXGear

Enhance the capabilities of the Maya object and system simulation suite. Integrate the lug-in enabling the processing of different types of cloth including the basic and advanced reactions to collisions with moving elements, self-collision, and other ways of interactions.

Qualoth is a powerful cloth simulation plug-in for Autodesk Maya. Qualoth can handle collisions on fast-moving objects, and the self-collision technology can be resolved robustly even when the cloth is trapped between collided objects. It accepts quad-mesh, tri-mesh or even non-manifold mesh as its input geometry.

Info updated on: